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Memuat
Need high-quality studio-grade 3D character animation, rigging, VFX, or rendering using Maya? Our team handles production-ready Maya animation projects.
We provide services for creating 3D animation assets, character rigs, short animations, and VFX for games, films, ads, and digital content.
From simple projects to complex systems, we adapt the scope to your needs and budget.
Hard surface and organic modeling, topology flow, retopology, and models ready for rig.
Joint system, IK/FK, skin weight painting, blend shapes, and facial rig.
Keyframe animation, graph editor, dope sheet, walk cycle, and expression animation.
nParticle, nCloth, nHair, fluid simulation, dan Bifröst.
Material shader, HDRI, area light, render setup, dan AOV untuk compositing.
Alembic, FBX export, integrasi dengan Unreal/Unity, dan pipeline produksi.
Discussion of project requirements, desired features, and expected timeline.
We provide transparent time and cost estimates. Work begins after agreement is reached.
Progress is communicated regularly, you can monitor and provide feedback.
Output is tested and revised according to the package until the result meets the agreement.
The file/output is handed over complete with documentation and support during the warranty period.
We also offer Autodesk Maya courses, from beginner to advanced, online, and certified.
Lihat Kursus Autodesk MayaCharacter/objects modeling, rigging, character animation, product animation, VFX, and photorealistic rendering.
Static 3D model: 5–10 days. Short rigged animation: 2–4 weeks.
Yes, along with all assets and textures.
FBX, OBJ, Alembic, USD as needed.
Yes, with the appropriate pipeline.
Yes.
Yes.
Send visual references and requirement brief.
Free initial consultation with no commitment. We provide transparent time and cost estimates before work begins.
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