Course/Training Game Maker — Implementing the A* Pathfinding Algorithm in an RPG Built with Game Maker Studio
Training Course: Game Maker - Implementing the A* Pathfinding Algorithm in an RPG Built with Game Maker Studio, suitable for beginners and professionals looking to improve their skills.
Syllabus
•Session 1 (1.5 hrs): Introduction to Game Maker: history, uses, and industry scope
•Session 2 (1.5 hrs): Installation & Initial Setup of Game Maker
•Session 3 (1.5 hrs): Getting to Know the Interface and Basic Navigation