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In this episode, the game opens with a main menu titled Petualangan Kiko. Press space to start playing, and on the game over or win screen, the final score and a prompt to play again are displayed. Hello, welcome to episode 9. A complete game requires a main menu. We will create the menu layout using our own event sheet. Then, this event sheet will be used together by the game over and win screens. Right-click layouts, add layout, then select add event sheet.
Name the layout menu and the event sheet event menu.
Set the background color of the menu layer, then add the title text Petualangan Kiko in large size and the text press space to start below it.
Open the event menu. Event, keyboard on key pressed, space. The action is to set value score 0, set value nyawa 3, then go to layout game. Variables are reset so that the game always starts from the beginning. Insert the score texts in the game over and win layouts.
Event, system on start of layout, the action is to set text score with the final score. Then change the event sheet properties of the game over and win layouts to event menu, so that the space key also works there. Click the project name in the project bar, then set first layout to menu.
When the game is exported, this menu will be the first screen displayed.
Save, open the menu layout, then preview. Press space and start playing. When the lives are exhausted or the flag is reached, the end screen displays the score, and pressing space takes us back to start the game again from the beginning. Total events 16 Want to be able to create your own game without coding?
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