Memuat
Memuat
Want to go deeper?
Join one of our courses or ask us directly on WhatsApp.
Picked from the software, topic, and level of “Class Unreal Engine 5 Animation: Unreal Engine 5 Animation Tutorial: Punch Attack with Animation Montage”.
Other ways we can help with Unreal Engine.
Learn with a mentor
Scheduled Game Development courses with live guidance and a certificate.

Course/Training Unreal Engine — Procedural Animation for Humans in Unreal Engine 5
★ 5.0 (60)

Course/Training Unreal Engine — Training Unreal Engine Master Class Selama 3 Hari - Kelas 2
★ 5.0 (7)

Course/Training: Unreal Engine 5
★ 5.0 (7)
Have it built for you
No time to learn Unreal Engine? Our team can do the project for you.

Development Service: Unreal Engine — Unreal Engine 4 – Build Your First Game with UE4!!
★ 5.0 (12)

Development Service: Unreal — Unreal Engine 5 Blueprints: Multiplayer Shooter (FPS)
★ 5.0 (10)

Development Service: Blender — Blender Character Design Master for Unity & Unreal Engine
★ 5.0 (9)
Get notified about new Unreal Engine classes
At most one email a week. Unfollow anytime with one click.
The full narration of this video. The current sentence is highlighted while the video plays; click any sentence to jump there.
In this tutorial, our character can punch when the F key is pressed, using an Animation Montage. Hello, welcome to Cerdas Inovasi Digital. In this tutorial, we create a character that can attack with a punch using an Animation Montage in Unreal Engine 5. Every time the F key is pressed, the character immediately punches. Let's start! Create a new project from the TetherPerson template, name it belajar animasi, then create. In the Content Browser, search for the animation MM underscore attack underscore 01. The TetherPerson template already includes several attack animations. Right-click the animation, select create, then create anim Montage. A Montage is an animation that can be played anytime via Blueprint above the running animation. Open the Montage. Montage uses the default slot, which is already installed in the character's Animation Blueprint, so it can be used directly. Save with Ctrl S, then close the Montage window. Open BP underscore TetherPersonCharacter and go to the event grab. In the empty area, right-click, type keyboard F, then select event F key, zoom in with the mouse wheel. From the preset pin, add a node play anim Montage. The target is self, which is the character itself. In the anim Montage, select MM underscore or underscore 01 underscore Montage, then fill in play rate 1,2 so the punch is slightly faster. Click compile and save, then close the Blueprint. Press play, then press F multiple times. The character punches every time the key is pressed, even while walking. Done. You have created an attack using an Animation Montage. The same technique is used for shooting, reloading, and emotes. Try adding a second Montage for the G key. Don't forget to subscribe, like, and share. Goodbye. Want to master game development with Unreal Engine? Cerdas Inovasi Digital offers complete Unreal Engine courses, game and 3D character creation services, and sells ready-to-use project files. Contact us via WhatsApp or visit cerdasinovasidigital.com Thank you. Thank you.
Type a question or keyword; we find the part of this episode that explains it and jump the video there.
Notes are saved with the current video time and are only visible to you.
Stuck on a step? Ask here; the instructor and other learners can answer.
No questions yet.

Cerdas Inovasi Digital Team
Software developers, BIM & 3D engineers, and AI practitioners
We build software, BIM models, games and AI automations for clients every day, and turn that hands-on work into step-by-step classes: every step is shown on screen and comes with a PDF guide you can keep.
See our clients →