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In this tutorial, we will build a large area containing mountains, hills, and valleys using Unreal Engine 5's Landscape Tools. Hello, welcome to Cerdas Inovasi Digital. In this tutorial, we will create a landscape in Unreal Engine 5, a large area with mountains, hills, and valleys, then add grass material and sunset lighting. Let's get started! Create a new project from the blank template, name it 'belajar landscape', then create. Create a new level, file, new level, select basic. We don't need the default floor. Select the floor in the outliner, then press delete. Open the selection mode menu in the toolbar, then select landscape. The landscape panel appears on the left side. In the terrain theme, leave the default settings, 505x505 vertices, roughly 500 square meters. Click create. A massive landscape instantly forms. Raise the camera so the landscape is visible in its entirety. Hold right-click, press E to move up, and S to move back, then slightly adjust the view downward. Go to the sculpt tab. Change the brush size to 5000, and tool strength to 0.12. A small strength makes it easier for us to control the shape. Click and drag in the distance to raise the land. Do this several times until a series of mountains form on the horizon. Add small hills on the right and left sides. To create a valley, hold shift while dragging. The land will lower down. Select the smooth tool, then sweep across the entire surface to make the slopes look smooth and natural. Now, material. In the content browser, right-click, select material, and name it M underscore terrain. Open M underscore terrain, right-click and add constant 3 vector, then select grass green color, code 3F6B2A. Connect to base color, set roughness to 1 so it doesn't shine, then apply and save. Return to selection mode, then select landscape in the outliner. In the details panel, search for landscape material, then select M underscore terrain. The entire terrain turns green instantly. Select directional light, which is the sun, then change rotation Y to minus 15. The low afternoon light makes mountain shadows more visible. Save the level with the name LVL underscore landscape. Press play. Because the project is empty, we become a flying camera. Explore the hills and valleys using WASD and mouse. Done. You have created a landscape with mountains, hills, and valleys. Next, try the flatten tool for flat areas and ramp for uphill paths. Don't forget to subscribe, like, and share. Goodbye. Want to master game creation with Unreal Engine? Cerdas Inovasi Digital offers complete Unreal Engine courses, game and 3D character development services, as well as selling ready-to-use project files. Contact us via WhatsApp, or visit cerdasinovasidigital.com. Thank you. Thank you.
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