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In this final tutorial, we will convert an Unreal Engine 5 project into an XC game that is ready to be shared. Hello, welcome to Cerdas Inovasi Digital. This is the final tutorial in the Unreal Engine 5 for beginners series, converting the project into an XC formatted game that can be run on any computer without the Unreal Editor. Let's get started! Create a new project from the TetherPerson template, name it belajar Pak KG, and then be creative. This project will be our game. All packaging features can be found in the Platforms menu, Quick Launch, Cook Content, Pak KG Project, and Pak KG Settings. Open Platforms, Pak KG Project, then in Build Configuration select Sipping. Sipping is the final version for players, lighter and without debug tools. Open the same menu again and point it to Windows. The Sipping option is already checked. Click Pak KG Project. Select the Target Folder. We will create a Folder named Build Underscore Game on Drive D, then click Select Folder. Unreal starts processing. Cook converts assets, build compiles, stages, and Pak KG organizes the game files. Click Show Output Log to view the process. The duration of the process depends on the size of the project. After it's done, open the Folder Build Underscore Game, Windows. Here is the belajar Pak KG.exe file along with its supporting folders. Double-click the exe file. The game runs in full screen without the Unreal Editor, just like a real game. The character can walk and jump. Close the game with Alt F4. Done. To share the game, compress the entire contents of the Windows folder into a zip file, then send it to a friend or upload it to id.io. Thank you for following this series. Don't forget to subscribe, like, and share. Goodbye! Want to become skilled at making games with Unreal Engine? Cerdas Inovasi Digital offers complete Unreal Engine courses, game and 3D character creation services, and sells ready-to-use project files. Contact us via WhatsApp or visit cerdasinovasidigital.com Thank you for watching!
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