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Look at this 3D laptop. In this video, you will create it in Blender, with a lit screen and keyboard, then render it realistically. Hello, welcome to Cerdas Inovasi Digital. In this tutorial, number 7, we will create a 3D laptop with a lit screen and keyboard, created quickly using the array modifier. Let's start.
First, delete the default cube. Click the cube, then open the Object menu and select Delete. The scan is empty and ready to use.
Open Add, Mesh, Cube. Fill in Location Z0.03 and Scale 0.9, 0.6, 0.03, so the cube becomes a flat panel. Apply All Transforms, name it frame, add a bevel, then material aluminium with metallic 1.
Add another cube for the screen. Fill in Location Y0.742, Z0.591, Rotation X-15 degrees, and Scale 0.9, 0.02, 0.55. The screen stands slightly tilted backward.
Add a thin panel in front of the screen frame, slightly smaller, with the same Rotation X. In the material, set Emission Strength 1, so the screen appears lit.
Add a small cube for one key. Then add an array modifier with count 11 and relative offset X 1.45. In a moment, 11 keys are arranged in one row.
Press Shift D, then Y, type minus 0.15, and Enter. Repeat 3 times, so the keyboard has 4 rows of keys.
Finally, add a cube for the trackpad under the keyboard, with Scale 0.3, 0.17, 0.008.
To prevent the object from floating, we will add a base.
Add a plane, change Scale to 5 on all axes, name it table, then add a material with suitable color and roughness.
Now the camera. Click the camera in the Outliner R, open the Object tab, then fill in Location X 3.11, Y minus 3.44, Z 2.6, and Rotation X 65, Z 41.3. Click the camera icon on the VE Port side to view from the camera perspective.
Click Light, open the Data tab, then fill in Power 700 Watt and Radius 0.8. A larger radius makes shadows softer and more natural. Open the World tab and fill in Strength 1.2.
This provides soft environmental lighting, so areas not hit by the light are not completely dark.
Open the Render tab. Change the render engine from EV to Cheekless, the render engine that produces the most realistic images. In the render section, fill in Max Samples 64. Denoise is already active to clean up noise spots.
Open the render menu and select Render Image. Wait a moment while Blender calculates the light, shadows, and reflections. And here is the result, it looks like a real photo. Press Escape to close the render window.
Finally, save through File, Save As, name it laptop.blend, then click Save As. Done. Subscribe, like, and share. See you in the next tutorial, Cerdas Inovasi Digital. Want to be skilled in creating 3D models with Blender? Cerdas Inovasi Digital offers complete Blender courses, 3D model creation services, as well as selling laptop project files along with step-by-step guides. Contact us via WhatsApp, or visit cerdasinovasidigital.com Thank you for watching!
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